ARPets
Disciplines
Food Studies | Other Computer Engineering
Abstract (300 words maximum)
This paper presents a mobile app using Augmented Reality (AR) technology to allow the players to adopt a virtual pet. The purpose was to have the player virtually buy food and drinks for their pet, using points earned by playing minigames or perform other activities to keep the pet healthy. There are certain rewards and penalties in the app to certain statistics such as hunger, thirst, energy, and happiness based on the food or drink that was selected. This was meant to encourage the user of the app to consider the benefits and drawbacks of what they eat and drink. The intent was to observe if the users could understand how to keep the pet healthy and happy in the app.
Academic department under which the project should be listed
WCHHS - Health Promotion and Physical Education
Primary Investigator (PI) Name
Rongkai Guo
ARPets
This paper presents a mobile app using Augmented Reality (AR) technology to allow the players to adopt a virtual pet. The purpose was to have the player virtually buy food and drinks for their pet, using points earned by playing minigames or perform other activities to keep the pet healthy. There are certain rewards and penalties in the app to certain statistics such as hunger, thirst, energy, and happiness based on the food or drink that was selected. This was meant to encourage the user of the app to consider the benefits and drawbacks of what they eat and drink. The intent was to observe if the users could understand how to keep the pet healthy and happy in the app.