Frog Fight
Disciplines
Game Design
Abstract (300 words maximum)
Frog Fight is a unique mashup of the 1981 arcade game Frogger and 1997 space shooter game Subspace. It is a battle between 2 frogs to collect the most flies. Players can keep the other frog away from flies by shooting them with projectiles. The game also features a split-screen display and a colorful, cutesy art style. Interaction design for this game focuses on increasing challenge by spreading just a few flies over a large arena. The small number of flies encourages players to engage in PVP combat and use their full attack arsenal, rather than just race to collect the winning number as quickly as possible. The team has worked to ensure PVP combat is the heart of the game’s experience.
Academic department under which the project should be listed
CCSE - Software Engineering and Game Development
Primary Investigator (PI) Name
Henrik Warpefelt
Frog Fight
Frog Fight is a unique mashup of the 1981 arcade game Frogger and 1997 space shooter game Subspace. It is a battle between 2 frogs to collect the most flies. Players can keep the other frog away from flies by shooting them with projectiles. The game also features a split-screen display and a colorful, cutesy art style. Interaction design for this game focuses on increasing challenge by spreading just a few flies over a large arena. The small number of flies encourages players to engage in PVP combat and use their full attack arsenal, rather than just race to collect the winning number as quickly as possible. The team has worked to ensure PVP combat is the heart of the game’s experience.