Semester of Graduation

Fall 2026

Degree Type

Dissertation/Thesis

Degree Name

Master of Science in Computer Science

Department

Computer Science

Committee Chair/First Advisor

Dr. Abhishek Parakh

Second Advisor

Dr. Michail Alexiou

Third Advisor

Dr. Manohar Raavi

Abstract

As quantum computing and networking transition into engineering reality, the rapid demand for skilled "Quantum Scientists" is hindered by the steep cognitive barriers of abstract quantum mechanics. This issue is compounded further by the current state of affairs in education, in which the necessary pedagogical materials suffer from a drastic lack of integration due to their rigid reliance on static textbooks, simulation scripts, and visualisations hosted via separate websites or tools.

This research presents the innovative educational platform named AQUIRE, which addresses the previously mentioned problem through its novel architectural implementation of gamification features and a quantum network simulation software embedded inside a single Jupyter notebook. The ability to provide instant context-aware help is achieved by the incorporation of a dual-agent Artificial Intelligence system, powered by the latest technology in Retriever Augmented Generative pipelines, as well as a dynamic curriculum generation algorithm that personalizes lessons according to student's prior knowledge and time constraints.

Pedagogical and algorithmic evaluation confirms that such approach not only accurately represents the underlying principles of quantum mechanics, but also drastically improves the effectiveness of instruction by modeling such complex concepts as decoherence and entanglement.

Available for download on Thursday, May 13, 2027

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