Learning the Theory of Constraints with a Simulation Game
Department
Management and Entrepreneurship
Document Type
Article
Publication Date
6-1996
Abstract
This article describes the theory of constraints, an approach for enacting a process of continuous improvement that focuses on the factors that limit a system's performance. A user-friendly simulation game to teach the theory of constraints is discussed. The authors think that practicing managers as well as students of management can benefit from the theory as a useful conceptual framework for improving business performance and can benefit from interaction with the simulation game to reinforce the theory's principles. The game has been played by practitioners and academics at conferences sponsored by the Avraham Y. Goldratt Institute and has served as an active learning tool for students in graduate and undergraduate operations management classes.
Journal Title
Simulation and Gaming
Journal ISSN
1046-8781
Volume
27
Issue
2
First Page
223
Last Page
237
Digital Object Identifier (DOI)
10.1177/1046878196272006