Location
https://www.kennesaw.edu/ccse/events/computing-showcase/sp24-cday-program.php
Document Type
Event
Start Date
25-4-2024 4:00 PM
Description
It is now common knowledge that simple lectures are not the most effective way for the average person to learn and retain knowledge. The Core of Engineers at the Warner Robins Air Logistic Center have tasked us to transform their PowerPoint presentations into interactive training games to improve comprehension, interaction and retention while saving time and logistical resources compared to giving a traditional lecture. We been tasked with creating game modules covering STINFO or what is or is not considered classified information, Records Management, and the No FEAR Act detailing whistleblower rights and protocols. Our team has developed a log in and sign up portal, robust menus and UI/UX, a system to administer and save results of a quiz, and a 3D environment in which the user can explore and complete tasks which will assist in the learning of these three applications. Our project uses the Unity Game engine, Unity WebGL for hosting in browser, and the Playfab database, as well as assets from the Unity Asset store to improve and streamline our development.
Included in
UC-69 Interactive Training Game Suite
https://www.kennesaw.edu/ccse/events/computing-showcase/sp24-cday-program.php
It is now common knowledge that simple lectures are not the most effective way for the average person to learn and retain knowledge. The Core of Engineers at the Warner Robins Air Logistic Center have tasked us to transform their PowerPoint presentations into interactive training games to improve comprehension, interaction and retention while saving time and logistical resources compared to giving a traditional lecture. We been tasked with creating game modules covering STINFO or what is or is not considered classified information, Records Management, and the No FEAR Act detailing whistleblower rights and protocols. Our team has developed a log in and sign up portal, robust menus and UI/UX, a system to administer and save results of a quiz, and a 3D environment in which the user can explore and complete tasks which will assist in the learning of these three applications. Our project uses the Unity Game engine, Unity WebGL for hosting in browser, and the Playfab database, as well as assets from the Unity Asset store to improve and streamline our development.