Date of Submission
Bachelor of Architecture
Mixed Reality, when integrated into architecture, will enable open spaces and the perception of the built environment to change rapidly with little physical fabrication.
As architects, we design with a desired experience of space in mind and don’t typically design with a rapidly changing built environment to meet a fluctuating programmatic demand. Theater Program however, often requires such rapid changes to the perceived environment, that is the stage, and is an activator of social interaction based on a shared experience of the performances.
What would be the architectural implications if we were to integrate mixed reality as a factor of the built environment? Is mixed reality technology even able to create an altered experience of space? To help answer this question the research conducted thorough investigation of phenomenological relations and studies and testing using the Microsoft HoloLens was conducted to simulate or verify the relations and studies. As a final output, Theater with Mixed Reality integrated into the design process as a key deciding design factor will be the main programmatic research and output of this project postulating both a built environment and flexible use space as possible means to redefine the architectural definition as we currently know as a Theatre.
Jones, Corey, "Mixed Reality’s Ability To Craft And Establish An Experience Of Space" (2019). Bachelor of Architecture Theses - 5th Year. 99.