Location
https://www.kennesaw.edu/ccse/events/computing-showcase/sp26-cday-program.php
Document Type
Event
Start Date
22-4-2026 4:00 PM
Description
fishGame is a strategy-driven hyper-casual mobile game that combines the accessibility of traditional mobile gameplay with the progression depth of a roguelike. The project was developed over a three-month period using Unity 6.3 and related production tools. Following the completion of an alpha build, testing was conducted through gameplay sessions and a detailed follow-up survey to gather feedback on player experience, clarity, and engagement. Results indicated that fishGame was well received, with players reporting low levels of confusion and strong replayability. These findings suggest a clear interest in mobile games that offer greater depth while preserving the immediacy and simplicity associated with the hyper-casual genre.
Included in
UC-135-129 fishGame: Mobile Hyper-casual Fishing Game
https://www.kennesaw.edu/ccse/events/computing-showcase/sp26-cday-program.php
fishGame is a strategy-driven hyper-casual mobile game that combines the accessibility of traditional mobile gameplay with the progression depth of a roguelike. The project was developed over a three-month period using Unity 6.3 and related production tools. Following the completion of an alpha build, testing was conducted through gameplay sessions and a detailed follow-up survey to gather feedback on player experience, clarity, and engagement. Results indicated that fishGame was well received, with players reporting low levels of confusion and strong replayability. These findings suggest a clear interest in mobile games that offer greater depth while preserving the immediacy and simplicity associated with the hyper-casual genre.