Location
https://www.kennesaw.edu/ccse/events/computing-showcase/sp26-cday-program.php
Document Type
Event
Start Date
22-4-2026 4:00 PM
Description
This project is an interactive 2D educational boating safety game developed in Unity to teach students essential water navigation and life jacket safety practices in an engaging and immersive format. Designed in collaboration with a real-world sponsor, the game simulates a dynamic boating environment where players navigate obstacles, identify hazards, and make safety decisions under time constraints. The experience integrates instructional modules, guided character narration, and a final quiz phase that reinforces knowledge through immediate feedback, scoring, and achievement-based rewards. Players learn critical concepts such as proper life jacket fit, safe boating procedures, hazard identification, and shallow water awareness. The project combines game development principles, user interface design, audio feedback systems, and educational assessment strategies to create a scalable learning tool suitable for kiosk deployment at visitor centers. By blending gamification with real safety standards, the application aims to increase engagement, retention, and real-world boating preparedness among youth audiences.
Included in
UC-123-140 P15-T2 Boating Safety Game US Army Corps | Boating MVP
https://www.kennesaw.edu/ccse/events/computing-showcase/sp26-cday-program.php
This project is an interactive 2D educational boating safety game developed in Unity to teach students essential water navigation and life jacket safety practices in an engaging and immersive format. Designed in collaboration with a real-world sponsor, the game simulates a dynamic boating environment where players navigate obstacles, identify hazards, and make safety decisions under time constraints. The experience integrates instructional modules, guided character narration, and a final quiz phase that reinforces knowledge through immediate feedback, scoring, and achievement-based rewards. Players learn critical concepts such as proper life jacket fit, safe boating procedures, hazard identification, and shallow water awareness. The project combines game development principles, user interface design, audio feedback systems, and educational assessment strategies to create a scalable learning tool suitable for kiosk deployment at visitor centers. By blending gamification with real safety standards, the application aims to increase engagement, retention, and real-world boating preparedness among youth audiences.